Last year, I accepted a project - making cutscenes for an ipad and iOS game to be exact - and did the best I can for three whole months, even if the project budget is only for 1 month, and being under an NDA until the game is ready to be released.
The reason for this is that I wanted to test where I am, skill-wise on making animations. The budget didn't matter, nor the NDA, I just want to know what will be the result of my full effort. Eventually, I finished it, and the weird thing is that it didn't even bother me knowing that other people won't be seeing my hard work until a year or so.
I forgot about it and moved on to other things.
Fast forward to this day, the client suddenly contacted me, telling me that the game is about to be released on July 16. It's time to release the project to the world! Somehow this didn't excite me, but as I watched my work again before uploading it, the feeling of wanting to give everything I got to making a project suddenly came back to me. I miss that feeling - you're totally exhausted to the point that you just like to sleep for a week, yet you're happy cause you never held back. I think I'm going to try that once again soon, but this time, I'm gonna make sure it's for my own personal project.
Anyway, here's one of the cutscenes I'm talking about:
http://www.newgrounds.com/portal/view/620651
I did the art and animation, my good buddy Patrick did the voice overs, while the client provided the story.
How bout you, when was the last time you worked really hard for a project? :)
ZenithQuinn
That was bloody amazing! Love the color schemes, what program did you animate in?!
The voice acting was a bit annoying after the first minute, it's too heavily editedm but other than that it's great! Gonna check out the gameplay now.
boybogart
Hey thanks ZQ! Just flash cs3 and some post editing in After Effects.